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//============================================================================= // MuttCarcass. //============================================================================= class MuttCarcass extends DeusExCarcass; defaultproperties { Mesh2=LodMesh'DeusExCharacters.MuttCarcass' Mesh3=LodMesh'DeusExCharacters.MuttCarcass' bAnimalCarcass=True Mesh=LodMesh'DeusExCharacters.MuttCarcass' CollisionRadius=30.000000 } |
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