Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 |
//============================================================================= // NYLibertyTorch. //============================================================================= class NYLibertyTorch expands NewYorkDecoration; defaultproperties { bInvincible=True bPushable=False bStatic=True Physics=PHYS_None Mesh=LodMesh'DeusExDeco.NYLibertyTorch' CollisionRadius=101.910004 CollisionHeight=114.500000 Mass=2000.000000 Buoyancy=500.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |