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//============================================================================= // NYPoliceBoat. //============================================================================= class NYPoliceBoat extends Vehicles; defaultproperties { bFloating=True ItemName="Police Boat" Texture=Texture'DeusExItems.Skins.ReflectionMapTex1' Mesh=LodMesh'DeusExDeco.NYPoliceBoat' SoundRadius=64 SoundVolume=192 AmbientSound=Sound'Ambient.Ambient.BoatLargeIdle' CollisionRadius=314.000000 CollisionHeight=122.000000 Mass=4000.000000 Buoyancy=5000.000000 BindName="BoatPilot" UnfamiliarName="UNATCO Boat Pilot" } |
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