Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 |
//============================================================================= // Pillow. //============================================================================= class Pillow extends DeusExDecoration; defaultproperties { FragType=Class'DeusEx.PaperFragment' ItemName="Pillow" Mesh=LodMesh'DeusExDeco.Pillow' CollisionRadius=17.000000 CollisionHeight=4.130000 Mass=5.000000 Buoyancy=6.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |