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//============================================================================= // SecretaryCarcass. //============================================================================= class SecretaryCarcass extends DeusExCarcass; defaultproperties { Mesh2=LodMesh'DeusExCharacters.GFM_SuitSkirt_CarcassB' Mesh3=LodMesh'DeusExCharacters.GFM_SuitSkirt_CarcassC' Mesh=LodMesh'DeusExCharacters.GFM_SuitSkirt_Carcass' MultiSkins(0)=Texture'DeusExCharacters.Skins.SecretaryTex0' MultiSkins(1)=Texture'DeusExCharacters.Skins.SecretaryTex0' MultiSkins(2)=Texture'DeusExCharacters.Skins.SecretaryTex0' MultiSkins(3)=Texture'DeusExCharacters.Skins.LegsTex1' MultiSkins(4)=Texture'DeusExCharacters.Skins.SecretaryTex2' MultiSkins(5)=Texture'DeusExCharacters.Skins.SecretaryTex2' MultiSkins(6)=Texture'DeusExCharacters.Skins.FramesTex1' MultiSkins(7)=Texture'DeusExCharacters.Skins.LensesTex2' } |
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