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//============================================================================= // Switch2. //============================================================================= class Switch2 extends DeusExDecoration; var bool bOn; function Frob(Actor Frobber, Inventory frobWith) { Super.Frob(Frobber, frobWith); if (bOn) { PlaySound(sound'Switch4ClickOff'); PlayAnim('Off'); } else { PlaySound(sound'Switch4ClickOn'); PlayAnim('On'); } bOn = !bOn; } defaultproperties { bInvincible=True ItemName="Switch" bPushable=False Physics=PHYS_None Skin=Texture'DeusExDeco.Skins.Switch1Tex2' Mesh=LodMesh'DeusExDeco.Switch1' DrawScale=2.000000 CollisionRadius=5.260000 CollisionHeight=5.940000 Mass=10.000000 Buoyancy=12.000000 } |
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