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//============================================================================= // TiffanySavageCarcass. //============================================================================= class TiffanySavageCarcass extends DeusExCarcass; defaultproperties { Mesh2=LodMesh'DeusExCharacters.GFM_TShirtPants_CarcassB' Mesh3=LodMesh'DeusExCharacters.GFM_TShirtPants_CarcassC' Mesh=LodMesh'DeusExCharacters.GFM_TShirtPants_Carcass' MultiSkins(0)=Texture'DeusExCharacters.Skins.TiffanySavageTex0' MultiSkins(1)=Texture'DeusExItems.Skins.PinkMaskTex' MultiSkins(2)=Texture'DeusExCharacters.Skins.TiffanySavageTex0' MultiSkins(3)=Texture'DeusExItems.Skins.GrayMaskTex' MultiSkins(4)=Texture'DeusExItems.Skins.BlackMaskTex' MultiSkins(5)=Texture'DeusExCharacters.Skins.TiffanySavageTex0' MultiSkins(6)=Texture'DeusExCharacters.Skins.TiffanySavageTex2' MultiSkins(7)=Texture'DeusExCharacters.Skins.TiffanySavageTex1' } |
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