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DeusEx.TimerDisplay


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//=============================================================================
// TimerDisplay.
//=============================================================================
class TimerDisplay expands Window;

var Texture timerBackground;
var Color colNormal, colCritical, colBlack;
var bool bCritical;
var bool bFlash;
var float time;
var float flashTime;
var string message;
        
// ----------------------------------------------------------------------
// InitWindow()
// ----------------------------------------------------------------------

event InitWindow()
{
    Super.InitWindow();

    bTickEnabled = True;
    SetBackgroundStyle(DSTY_Modulated);
    SetBackground(timerBackground);
    SetTileColorRGB(0, 0, 0);
    SetSize(80, 36);

    time = 0;
    flashTime = 0;
}

event Tick(float deltaTime)
{
    if (bFlash)
        flashTime += deltaTime;
}

// ----------------------------------------------------------------------
// DrawWindow()
// ----------------------------------------------------------------------

event DrawWindow(GC gc)
{
    local string str;
    local int mins;
    local float secs;

    Super.DrawWindow(gc);

    // Draw the timer
    gc.SetFont(Font'FontComputer8x20_B');
    gc.SetAlignments(HALIGN_Center, VALIGN_Bottom);
    gc.EnableWordWrap(False);

    if (bCritical)
        gc.SetTextColor(colCritical);
    else
        gc.SetTextColor(colNormal);

    // print the time nicely
    mins = time / 60;
    secs = time % 60;

    if (mins < 10)
        str = "0";
    str = str $ mins $ ":";
    if (secs < 10)
        str = str $ "0";
    str = str $ secs;

    if (bFlash && (flashTime >= 0.75))
    {
        gc.SetTextColor(colBlack);
        if (flashTime >= 1.0)
            flashTime = 0;
    }

    gc.DrawText(0, 0, width, height, str);

    // draw title
    gc.SetFont(Font'TechSmall');
    gc.SetAlignments(HALIGN_Left, VALIGN_Top);
    gc.DrawText(2, 2, width-2, height-2, message);
}

// ----------------------------------------------------------------------
// ----------------------------------------------------------------------

defaultproperties
{
     timerBackground=Texture'DeusExUI.UserInterface.ConWindowBackground'
     colNormal=(G=255)
     colCritical=(R=255)
}

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Class file time: Mon 8/11/2021 16:22:50.000 - Creation time: Mon 8/11/2021 16:31:33.395 - Created with UnCodeX