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//============================================================================= // TrafficLight. //============================================================================= class TrafficLight extends HangingDecoration; defaultproperties { ItemName="Traffic Light" Physics=PHYS_None Mesh=LodMesh'DeusExDeco.TrafficLight' PrePivot=(Z=36.549999) CollisionRadius=15.600000 CollisionHeight=36.549999 Mass=60.000000 Buoyancy=50.000000 } |
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