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//============================================================================= // LocationID - marks and names an area in a zone //============================================================================= class LocationID extends KeyPoint native; var() localized string LocationName; var() float Radius; var LocationID NextLocation; function PostBeginPlay() { local LocationID L; Super.PostBeginPlay(); // add self to zone list if ( Region.Zone.LocationID == None ) { Region.Zone.LocationID = self; return; } for ( L=Region.Zone.LocationID; L!=None; L=L.NextLocation ) if ( L.NextLocation == None ) { L.NextLocation = self; return; } } defaultproperties { } |
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