Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 |
//============================================================================= // BookClosed. //============================================================================= class BookClosed extends InformationDevices; defaultproperties { bCanBeBase=True ItemName="Book" Mesh=LodMesh'DeusExDeco.BookClosed' CollisionRadius=10.000000 CollisionHeight=1.700000 Mass=10.000000 Buoyancy=11.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |