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//============================================================================= // CoffeeTable. //============================================================================= class CoffeeTable extends Furniture; enum ESkinColor { SC_WhiteMarble, SC_BlackMarble, SC_GrayMarble }; var() ESkinColor SkinColor; function BeginPlay() { Super.BeginPlay(); switch (SkinColor) { case SC_WhiteMarble: Skin = Texture'CoffeeTableTex1'; break; case SC_BlackMarble: Skin = Texture'CoffeeTableTex2'; break; case SC_GrayMarble: Skin = Texture'CoffeeTableTex3'; break; } } defaultproperties { bCanBeBase=True ItemName="Coffee Table" Mesh=LodMesh'DeusExDeco.CoffeeTable' CollisionRadius=34.750000 CollisionHeight=13.680000 Mass=80.000000 Buoyancy=25.000000 } |
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