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DeusEx.CoffeeTable

Extends
Furniture

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.Furniture
            |   
            +-- DeusEx.CoffeeTable

Variables Summary
CoffeeTable
ESkinColorSkinColor
Inherited Variables from DeusEx.DeusExDecoration
bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId

Enumerations Summary
ESkinColor
SC_WhiteMarble, SC_BlackMarble, SC_GrayMarble

Functions Summary
function BeginPlay ()))
Inherited Functions from DeusEx.DeusExDecoration
BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange


Variables Detail

CoffeeTable

SkinColor Source code

var(CoffeeTable) ESkinColor SkinColor;


Enumerations Detail

ESkinColor Source code

enum ESkinColor
{
SC_WhiteMarble, SC_BlackMarble, SC_GrayMarble
};


Functions Detail

BeginPlay Source code

function BeginPlay ( ) )


Defaultproperties

defaultproperties
{
     bCanBeBase=True
     ItemName="Coffee Table"
     Mesh=LodMesh'DeusExDeco.CoffeeTable'
     CollisionRadius=34.750000
     CollisionHeight=13.680000
     Mass=80.000000
     Buoyancy=25.000000
}

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Creation time: Mon 8/11/2021 16:31:03.768 - Created with UnCodeX