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//============================================================================= // EidosLogo. //============================================================================= class EidosLogo extends OutdoorThings; defaultproperties { Texture=Texture'DeusExDeco.Skins.DXLogoTex1' Mesh=Mesh'DeusExDeco.EidosLogo' CollisionRadius=85.720001 CollisionHeight=15.940000 bCollideActors=False bCollideWorld=False bBlockActors=False bBlockPlayers=False Mass=5000.000000 Buoyancy=500.000000 } |
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