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//============================================================================= // HKHangingLantern. //============================================================================= class HKHangingLantern extends HangingDecoration; defaultproperties { FragType=Class'DeusEx.PaperFragment' ItemName="Paper Lantern" Mesh=LodMesh'DeusExDeco.HKHangingLantern' PrePivot=(Z=13.000000) CollisionRadius=7.000000 CollisionHeight=13.000000 Mass=20.000000 Buoyancy=5.000000 } |
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