Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 |
//============================================================================= // Lightbulb. //============================================================================= class Lightbulb extends DeusExDecoration; defaultproperties { HitPoints=5 FragType=Class'DeusEx.GlassFragment' bHighlight=False ItemName="Light Bulb" bPushable=False Physics=PHYS_None Mesh=LodMesh'DeusExDeco.Lightbulb' ScaleGlow=2.000000 bUnlit=True CollisionRadius=1.600000 CollisionHeight=2.900000 LightType=LT_Steady LightBrightness=255 LightHue=32 LightSaturation=224 LightRadius=8 Mass=3.000000 Buoyancy=2.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |