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//============================================================================= // SeagullCarcass. //============================================================================= class SeagullCarcass extends DeusExCarcass; defaultproperties { Mesh2=LodMesh'DeusExCharacters.SeagullCarcass' Mesh3=LodMesh'DeusExCharacters.SeagullCarcass' bAnimalCarcass=True Mesh=LodMesh'DeusExCharacters.SeagullCarcass' CollisionRadius=15.000000 CollisionHeight=2.600000 } |
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