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DeusEx.SkillComputer


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//=============================================================================
// SkillComputer.
//=============================================================================
class SkillComputer extends Skill;

var int mpCost1;
var int mpCost2;
var int mpCost3;
var float mpLevel0;
var float mpLevel1;
var float mpLevel2;
var float mpLevel3;

simulated function PreBeginPlay()
{
    Super.PreBeginPlay();

    if ( Level.NetMode != NM_Standalone )
    {
        cost[0] = mpCost1;
        cost[1] = mpCost2;
        cost[2] = mpCost3;
        LevelValues[0] = mpLevel0;
        LevelValues[1] = mpLevel1;
        LevelValues[2] = mpLevel2;
        LevelValues[3] = mpLevel3;
    }
}

defaultproperties
{
     mpCost1=1000
     mpCost2=1000
     mpCost3=1000
     mpLevel0=0.400000
     mpLevel1=0.400000
     mpLevel2=1.000000
     mpLevel3=5.000000
     SkillName="Computer"
     Description="The covert manipulation of computers and security consoles.|n|nUNTRAINED: An agent can use terminals to read bulletins and news.|n|nTRAINED: An agent can hack ATMs, computers, and security consoles.|n|nADVANCED: An agent achieves a moderate increase in detection countdowns and a moderate decrease in lockout times, as well as gaining the ability to control automated gun turrets.|n|nMASTER: An agent is an elite hacker that few systems can withstand."
     SkillIcon=Texture'DeusExUI.UserInterface.SkillIconComputer'
     cost(0)=1125
     cost(1)=2250
     cost(2)=3750
     LevelValues(0)=1.000000
     LevelValues(1)=1.000000
     LevelValues(2)=2.000000
     LevelValues(3)=4.000000
}

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Class file time: Mon 8/11/2021 16:22:52.000 - Creation time: Mon 8/11/2021 16:31:32.595 - Created with UnCodeX