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//============================================================================= // StantonDowdCarcass. //============================================================================= class StantonDowdCarcass extends DeusExCarcass; defaultproperties { Mesh2=LodMesh'DeusExCharacters.GM_Trench_F_CarcassB' Mesh3=LodMesh'DeusExCharacters.GM_Trench_F_CarcassC' Mesh=LodMesh'DeusExCharacters.GM_Trench_F_Carcass' MultiSkins(0)=Texture'DeusExCharacters.Skins.StantonDowdTex0' MultiSkins(1)=Texture'DeusExCharacters.Skins.StantonDowdTex2' MultiSkins(2)=Texture'DeusExCharacters.Skins.PantsTex5' MultiSkins(3)=Texture'DeusExCharacters.Skins.StantonDowdTex0' MultiSkins(4)=Texture'DeusExCharacters.Skins.StantonDowdTex1' MultiSkins(5)=Texture'DeusExCharacters.Skins.StantonDowdTex2' MultiSkins(6)=Texture'DeusExItems.Skins.GrayMaskTex' MultiSkins(7)=Texture'DeusExItems.Skins.BlackMaskTex' } |
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