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DeusEx.ToolWindow


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//=============================================================================
// ToolWindow
//=============================================================================

class ToolWindow extends DeusExBaseWindow;

var Window winContainer;
var ToolTitleBarWindow winTitleBar;

var Bool    bWindowBeingDragged;
var Bool    bTitleBarVisible;
var Bool    bAllowWindowDragging;
var float   windowStartDragX;
var float   windowStartDragY;

// Defaults
var Color colBackgroundColor;
var Color colText;
var Font fontText;
var Texture textureMouse;

// ----------------------------------------------------------------------
// InitWindow()
//
// Initialize the Window
// ----------------------------------------------------------------------

event InitWindow()
{
    Super.InitWindow();

    bWindowBeingDragged  = False;
    bAllowWindowDragging = False;
            
    // Center this window	
    SetBackground(Texture'Solid');
    SetTileColor(colBackgroundColor);
    SetBackgroundStyle(DSTY_Normal);
    SetWindowAlignments(HALIGN_Center, VALIGN_Center);
    SetMouseFocusMode(MFOCUS_Click);
    bSizeChildrenToParent = False;

    // Create BorderWindow
    winContainer = CreateToolWindowContainer(Self);

    // Only want to respond to a max. of two mouse clicks
    maxClicks = 2;

    // Create the Title Bar
    winTitleBar = ToolTitleBarWindow(winContainer.NewChild(Class'ToolTitleBarWindow'));

    // Set a Windows-style Cursor
    SetDefaultCursor(textureMouse, None, 0, 0);
}

// ----------------------------------------------------------------------
// ButtonActivated()
// ----------------------------------------------------------------------

function bool ButtonActivated( Window buttonPressed )
{
    local bool bHandled;

    bHandled   = True;

    switch( buttonPressed )
    {
        case winTitleBar.btnClose:
            root.PopWindow();
            break;

        default:
            bHandled = False;
            break;
    }

    return bHandled;
}

// ----------------------------------------------------------------------
// MouseMoved()
//
// If we're dragging the window around, move
// ----------------------------------------------------------------------

event MouseMoved(float newX, float newY)
{
    if ( bWindowBeingDragged )
        SetPos( x + (newX - windowStartDragX), y + (newY - windowStartDragY) );
}

// ----------------------------------------------------------------------
// MouseButtonPressed() 
//
// If the user presses the mouse button while over the title bar,
// initiate window dragging.
// ----------------------------------------------------------------------

event bool MouseButtonPressed(float pointX, float pointY, EInputKey button,
                              int numClicks)
{
    local float relativeX;
    local float relativeY;

//	if ( ( button == IK_LeftMouse ) && ( numClicks == 1 ) && ( FindWindow(pointX, pointY, relativeX, relativeY) == winTitleBar ) )
    if ( ( button == IK_LeftMouse ) && ( numClicks == 1 ) && 
        ( ( FindWindow(pointX, pointY, relativeX, relativeY) == winTitleBar ) || ( bAllowWindowDragging )))
    {
        bWindowBeingDragged = True;
        windowStartDragX = pointX;
        windowStartDragY = pointY;

        GrabMouse();
    }
    else
    {
        bWindowBeingDragged = False;
    }

    return bWindowBeingDragged;  
}

// ----------------------------------------------------------------------
// MouseButtonReleased() 
//
// First check to see if we're dragging the window.  If so, then
// end the drag event.
// 
// Otherwise, check to see if the user double-clicked on the app icon to 
// close the window
// ----------------------------------------------------------------------

event bool MouseButtonReleased(float pointX, float pointY, EInputKey button,
                               int numClicks)
{
    local float relativeX;
    local float relativeY;

    if ( ( button == IK_LeftMouse ) )
    {
        if ( bWindowBeingDragged )
        {
            bWindowBeingDragged = False;            
        }
        else
        {
            if ( ( numClicks == 2 ) && ( FindWindow(pointX, pointY, relativeX, relativeY) == winTitleBar.btnAppIcon ) )
            {
                root.PopWindow();
            }
        }
    }

    return True;
}

// ----------------------------------------------------------------------
// CreateToolWindowContainer()
// ----------------------------------------------------------------------

function Window CreateToolWindowContainer( Window winParent )
{
    local BorderWindow winBorder;
    local Window winContainer;

    winBorder = BorderWindow(winParent.NewChild(Class'BorderWindow'));
    winBorder.SetWindowAlignments(HALIGN_Full, VALIGN_Full);

    // Assign border textures
    winBorder.SetBorders(Texture'ToolWindowBorder_TL', Texture'ToolWindowBorder_TR', 
                         Texture'ToolWindowBorder_BL', Texture'ToolWindowBorder_BR',
                         Texture'ToolWindowBorder_L',  Texture'ToolWindowBorder_R',
                         Texture'ToolWindowBorder_T',  Texture'ToolWindowBorder_B');
//						 Texture'ToolWindowBorder_Center');

    winBorder.SetTileColor(colWhite);
    winBorder.SetBorderStyle(DSTY_Normal);
    winBorder.BaseMarginsFromBorder(True);

    winContainer = winBorder.NewChild(Class'Window');

    return winContainer;
}

// ----------------------------------------------------------------------
// CreateToolBorderContainer()
//
// Creates a border container
// ----------------------------------------------------------------------

function Window CreateToolBorderContainer( int posX, int posY, int sizeX, int sizeY, Window winParent )
{
    local ToolBorderWindow winBorder;
    local Window winContainer;

    winBorder = ToolBorderWindow(winParent.NewChild(Class'ToolBorderWindow'));
    winBorder.SetPos( posX, posY );
    winBorder.SetSize( sizeX, sizeY );

    winContainer = winBorder.NewChild(Class'Window');

    return winContainer;
}

// ======================================================================
// Public Functions
// ======================================================================

// ----------------------------------------------------------------------
// SetTitle()
//
// Sets the title bar text
// ----------------------------------------------------------------------

function SetTitle(String newTitleText)
{
    winTitleBar.SetTitleBarText(newTitleText);
}

// ----------------------------------------------------------------------
// SetAppIcon()
// ----------------------------------------------------------------------

function SetAppIcon(Texture newAppIcon)
{
    winTitleBar.SetAppIcon(newAppIcon);
}

// ----------------------------------------------------------------------
// SetTitleBarVisibility()
// ----------------------------------------------------------------------

function SetTitleBarVisibility(Bool bNewVisibility)
{
    bTitleBarVisible = bNewVisibility;
    winTitleBar.Show(bTitleBarVisible);
}

// ----------------------------------------------------------------------
// SetWindowDragging()
//
// If true, the window can be dragged by clicking anywhere outside 
// a control, but on the window.
// ----------------------------------------------------------------------

function SetWindowDragging(Bool bNewDragging)
{
    bAllowWindowDragging = bNewDragging;
}

// ----------------------------------------------------------------------
// CreateToolButton()
// ----------------------------------------------------------------------

function ToolButtonWindow CreateToolButton( int posX, int posY, String caption, optional Window winParent)
{
    local ToolButtonWindow newButton;

    if ( winParent == None )
        newButton = ToolButtonWindow(winContainer.NewChild(Class'ToolButtonWindow'));
    else
        newButton = ToolButtonWindow(winParent.NewChild(Class'ToolButtonWindow'));

    newButton.SetPos(posX, posY);
    newButton.SetButtonText(caption);

    return newButton;
}

// ----------------------------------------------------------------------
// CreateToolList()
// ----------------------------------------------------------------------

function ToolListWindow CreateToolList(int posX, int posY, int width, int height)
{
    local ToolListWindow newList;
    local Window winListContainer;
    local ToolScrollAreaWindow winScroll;
    local int colIndex;

    // First, create our border window
    winListContainer = CreateToolBorderContainer(posX, posY, width, height, winContainer);

    // First, create the scrolling region
    winScroll = ToolScrollAreaWindow(winListContainer.NewChild(Class'ToolScrollAreaWindow'));
    winScroll.SetSize(width - 4, height - 4);
    winScroll.ClipWindow.SetBackground(Texture'Solid');
    winScroll.ClipWindow.SetTileColorRGB(255, 255, 255);

    // Now create the List Window
    newList = ToolListWindow(winScroll.clipWindow.NewChild(Class'ToolListWindow'));

    return newList;
}

// ----------------------------------------------------------------------
// CreateToolEditWindow
// ----------------------------------------------------------------------

function ToolEditWindow CreateToolEditWindow(int posX, int posY, int width, int maxChars, optional int height)
{
    local ToolEditWindow newEdit;
    local Window winEditContainer;
    local ClipWindow editClip;

    if (height == 0)
        height = 20;

    // First, create our border window
    winEditContainer = CreateToolBorderContainer(posX, posY, width, height, winContainer);
    winEditContainer.SetTileColorRGB(255, 255, 255);
    
    // Now create our clip window
    editClip = ClipWindow(winEditContainer.NewChild(Class'ClipWindow'));
    editClip.ForceChildSize(False, True);

    // Scott said he should have explained this better
    editClip.SetWindowAlignments(HALIGN_Full, VALIGN_Full);

    // Finally, create the edit window
    newEdit = ToolEditWindow(editClip.NewChild(Class'ToolEditWindow'));
    newEdit.SetMaxSize(maxChars);

    return newEdit;
}

// ----------------------------------------------------------------------
// CreateToolLabel()
// ----------------------------------------------------------------------

function TextWindow CreateToolLabel(int posX, int posY, String strLabel, optional Window winParent)
{
    local TextWindow newText;

    if ( winParent == None )
        newText = TextWindow(winContainer.NewChild(Class'TextWindow'));
    else
        newText = TextWindow(winParent.NewChild(Class'TextWindow'));

    newText.SetPos(posX, posY);
    newText.SetFont(fontText);
    newText.SetTextColor(colText);
    newText.SetTextMargins(0, 0);
    newText.SetText(strLabel);

    return newText;
}

// ----------------------------------------------------------------------
// CreateToolCheckbox()
// ----------------------------------------------------------------------

function ToolCheckboxWindow CreateToolCheckbox(int posX, int posY, String label, bool bDefaultValue)
{
    local ToolCheckboxWindow newCheckbox;

    newCheckbox = ToolCheckboxWindow(winContainer.NewChild(Class'ToolCheckboxWindow'));
    newCheckbox.SetPos(posX, posY);
    newCheckbox.SetText(label);
    newCheckbox.SetToggle(bDefaultValue);

    return newCheckbox;
}

// ----------------------------------------------------------------------
// ----------------------------------------------------------------------

defaultproperties
{
     colBackgroundColor=(R=192,G=192,B=192)
     fontText=Font'DeusExUI.FontSansSerif_8'
     textureMouse=Texture'DeusExUI.UserInterface.ToolWindowCursor'
     ScreenType=ST_Tool
}

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Class file time: Mon 8/11/2021 16:22:50.000 - Creation time: Mon 8/11/2021 16:31:33.515 - Created with UnCodeX