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DeusEx.DeusExBaseWindow

Extends
ModalWindow

Core.Object
|   
+-- Extension.ExtensionObject
   |   
   +-- Extension.Window
      |   
      +-- Extension.TabGroupWindow
         |   
         +-- Extension.ModalWindow
            |   
            +-- DeusEx.DeusExBaseWindow

Direct Known Subclasses:

ConWindow, CreditsScrollWindow, DemoSplashWindow, HUDKeypadWindow, HUDMultiplayer, HUDRechargeWindow, MenuUIWindow, MultiplayerMessageWin, NetworkTerminal, PersonaScreenBaseWindow, ToolWindow

Variables Summary
ColorcolBlack
ColorcolBlue
ColorcolCyan
ColorcolDarkBlue
ColorcolDarkCyan
ColorcolDarkGreen
ColorcolDarkRed
ColorcolGreen
ColorcolGrey
ColorcolLightBlue
ColorcolRed
ColorcolWhite
DeusExPlayerplayer
DeusExRootWindowroot
EScreenTypeScreenType
Inherited Variables from Extension.ModalWindow
acceleratorTable[0xFF], bDirtyAccelerators, focusMode, preferredFocus, tabGroupWindowList
Inherited Variables from Extension.TabGroupWindow
bSizeChildrenToParent, bSizeParentToChildren, colMajorWindowList, firstAbsX, firstAbsY, rowMajorWindowList, tabGroupIndex

Enumerations Summary
EScreenType
ST_Menu, ST_MenuScreen, ST_Persona, ST_DataVault, ST_Computer, ST_Conversation, ST_HUD, ST_Popup, ST_Tool, ST_Credits, ST_Other

Functions Summary
functionbool CanPushScreen (Class <DeusExBaseWindow> newScreen))
functionbool CanStack ()))
event InitWindow ()))
function RefreshWindow (float DeltaTime))
Inherited Functions from Extension.ModalWindow
IsCurrentModal, SetMouseFocusMode


Variables Detail

colBlack Source code

var Color colBlack;

colBlue Source code

var Color colBlue;

colCyan Source code

var Color colCyan;

colDarkBlue Source code

var Color colDarkBlue;

colDarkCyan Source code

var Color colDarkCyan;

colDarkGreen Source code

var Color colDarkGreen;

colDarkRed Source code

var Color colDarkRed;

colGreen Source code

var Color colGreen;

colGrey Source code

var Color colGrey;

colLightBlue Source code

var Color colLightBlue;

colRed Source code

var Color colRed;

colWhite Source code

var Color colWhite;

player Source code

var DeusExPlayer player;

root Source code

var DeusExRootWindow root;

ScreenType Source code

var EScreenType ScreenType;


Enumerations Detail

EScreenType Source code

enum EScreenType
{
ST_Menu, ST_MenuScreen, ST_Persona, ST_DataVault, ST_Computer, ST_Conversation, ST_HUD, ST_Popup, ST_Tool, ST_Credits, ST_Other
};


Functions Detail

CanPushScreen Source code

function bool CanPushScreen ( Class <DeusExBaseWindow> newScreen) )

CanStack Source code

function bool CanStack ( ) )

InitWindow Source code

event InitWindow ( ) )

RefreshWindow Source code

function RefreshWindow ( float DeltaTime) )


Defaultproperties

defaultproperties
{
     ScreenType=ST_Other
     colRed=(R=255)
     colDarkRed=(R=128)
     colGreen=(G=255)
     colDarkGreen=(G=128)
     colWhite=(R=255,G=255,B=255)
     colGrey=(R=128,G=128,B=128)
     colCyan=(G=200,B=200)
     colDarkCyan=(G=100,B=100)
     colBlue=(B=255)
     colLightBlue=(G=170,B=255)
     colDarkBlue=(G=85,B=128)
}

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Creation time: Mon 8/11/2021 16:31:05.571 - Created with UnCodeX