Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

DeusEx.ConWindow

Extends
DeusExBaseWindow

Core.Object
|   
+-- Extension.ExtensionObject
   |   
   +-- Extension.Window
      |   
      +-- Extension.TabGroupWindow
         |   
         +-- Extension.ModalWindow
            |   
            +-- DeusEx.DeusExBaseWindow
               |   
               +-- DeusEx.ConWindow

Direct Known Subclasses:

ConWindowActive

Variables Summary
boolbForcePlay
ConCameraWindowcameraWin
ConPlayconPlay
floatconStartTime
TextureconTexture
TileWindowlowerConWindow
DeusExPlayerplayer
DeusExRootWindowroot
ConWindowSpeechwinSpeech
Inherited Variables from DeusEx.DeusExBaseWindow
colBlack, colBlue, colCyan, colDarkBlue, colDarkCyan, colDarkGreen, colDarkRed, colGreen, colGrey, colLightBlue, colRed, colWhite, player, root, ScreenType
Inherited Variables from Extension.ModalWindow
acceleratorTable[0xFF], bDirtyAccelerators, focusMode, preferredFocus, tabGroupWindowList

Enumerations Summary
Inherited Enumerations from DeusEx.DeusExBaseWindow
EScreenType

Functions Summary
function AppendText (string text))
eventbool ChildRequestedReconfiguration (window childWin))
function Clear ()))
function Close ()))
event ConfigurationChanged ()))
function ConfigureCameraWindow (float lowerConPosY))
function CreateCameraWindow ()))
function CreateSpeechWindow ()))
function DestroyCameraWindow ()))
function DestroyChildren ()))
function DisplayName (string text))
function DisplayText (string text, Actor speakingActor))
event InitWindow ()))
eventbool MouseButtonReleased (float pointX, float pointY, EInputKey button, int numClicks))
functionbool ProcessCameraKey (EInputKey key))
function SetForcePlay (bool bNewForcePlay))
function ShowReceivedItem (Inventory invItem, int count))
event Tick (float deltaSeconds))
function UpdateCameraInfo ()))
eventbool VirtualKeyPressed (EInputKey key, bool bRepeat))
Inherited Functions from DeusEx.DeusExBaseWindow
CanPushScreen, CanStack, InitWindow, RefreshWindow
Inherited Functions from Extension.ModalWindow
IsCurrentModal, SetMouseFocusMode


Variables Detail

bForcePlay Source code

var bool bForcePlay;

cameraWin Source code

var ConCameraWindow cameraWin;

conPlay Source code

var ConPlay conPlay;

conStartTime Source code

var float conStartTime;

conTexture Source code

var Texture conTexture;

lowerConWindow Source code

var TileWindow lowerConWindow;

player Source code

var DeusExPlayer player;

root Source code

var DeusExRootWindow root;

winSpeech Source code

var ConWindowSpeech winSpeech;


Functions Detail

AppendText Source code

function AppendText ( string text) )

ChildRequestedReconfiguration Source code

event bool ChildRequestedReconfiguration ( window childWin) )

Clear Source code

function Clear ( ) )

Close Source code

function Close ( ) )

ConfigurationChanged Source code

event ConfigurationChanged ( ) )

ConfigureCameraWindow Source code

function ConfigureCameraWindow ( float lowerConPosY) )

CreateCameraWindow Source code

function CreateCameraWindow ( ) )

CreateSpeechWindow Source code

function CreateSpeechWindow ( ) )

DestroyCameraWindow Source code

function DestroyCameraWindow ( ) )

DestroyChildren Source code

function DestroyChildren ( ) )

DisplayName Source code

function DisplayName ( string text) )

DisplayText Source code

function DisplayText ( string text, Actor speakingActor) )

InitWindow Source code

event InitWindow ( ) )

MouseButtonReleased Source code

event bool MouseButtonReleased ( float pointX, float pointY, EInputKey button, int numClicks) )

ProcessCameraKey Source code

function bool ProcessCameraKey ( EInputKey key) )

SetForcePlay Source code

function SetForcePlay ( bool bNewForcePlay) )

ShowReceivedItem Source code

function ShowReceivedItem ( Inventory invItem, int count) )

Tick Source code

event Tick ( float deltaSeconds) )

UpdateCameraInfo Source code

function UpdateCameraInfo ( ) )

VirtualKeyPressed Source code

event bool VirtualKeyPressed ( EInputKey key, bool bRepeat) )


Defaultproperties

defaultproperties
{
     conTexture=Texture'DeusExUI.UserInterface.ConWindowBackground'
     ScreenType=ST_Conversation
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Mon 8/11/2021 16:31:05.156 - Created with UnCodeX