| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- DeusEx.DeusExAmmo
Ammo10mm, Ammo20mm, Ammo3006, Ammo762mm, AmmoBattery, AmmoDart, AmmoEMPGrenade, AmmoGasGrenade, AmmoGraySpit, AmmoGreaselSpit, AmmoLAM, AmmoNanoVirusGrenade, AmmoNapalm, AmmoNone, AmmoPepper, AmmoPlasma, AmmoRocket, AmmoRocketMini, AmmoRocketRobot, AmmoSabot, AmmoShell, AmmoShuriken
| Variables Summary | |
|---|---|
| bool | bShowInfo |
| int | MPMaxAmmo |
| String | msgInfoRounds |
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10] |
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary | ||
|---|---|---|
![]() | PlayLandingSound ())) | |
![]() | PostBeginPlay ())) | |
![]() | bool | UpdateInfo (Object winObject)) |
| Inherited Functions from Engine.Ammo |
|---|
| AddAmmo, BotDesireability, HandlePickupQuery, SimUseAmmo, SpawnCopy, UseAmmo |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, Frob, HandlePickupQuery, PickupFunction, SetRespawn, SpawnCopy, TravelPostAccept, UseCharge, UsedUp |
| Variables Detail |
|---|
| Functions Detail |
|---|
PlayLandingSound Source code
PostBeginPlay Source code
UpdateInfo Source code| Defaultproperties |
|---|
defaultproperties { msgInfoRounds="%d Rounds remaining" bDisplayableInv=False PickupMessage="You found" ItemName="DEFAULT AMMO NAME - REPORT THIS AS A BUG" ItemArticle="" LandSound=Sound'DeusExSounds.Generic.PaperHit1' } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||