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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- Engine.Ammo | +-- DeusEx.DeusExAmmo | +-- DeusEx.AmmoBattery
Variables Summary |
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Inherited Variables from DeusEx.DeusExAmmo |
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bShowInfo, MPMaxAmmo, msgInfoRounds |
Inherited Variables from Engine.Ammo |
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AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10] |
Functions Summary |
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Inherited Functions from DeusEx.DeusExAmmo |
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PlayLandingSound, PostBeginPlay, UpdateInfo |
Inherited Functions from Engine.Ammo |
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AddAmmo, BotDesireability, HandlePickupQuery, SimUseAmmo, SpawnCopy, UseAmmo |
Defaultproperties |
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defaultproperties { bShowInfo=True AmmoAmount=4 MaxAmmo=40 ItemName="Prod Charger" ItemArticle="a" PickupViewMesh=LodMesh'DeusExItems.AmmoProd' LandSound=Sound'DeusExSounds.Generic.PlasticHit2' Icon=Texture'DeusExUI.Icons.BeltIconAmmoProd' largeIcon=Texture'DeusExUI.Icons.LargeIconAmmoProd' largeIconWidth=17 largeIconHeight=46 Description="A portable charging unit for the riot prod." beltDescription="CHARGER" Mesh=LodMesh'DeusExItems.AmmoProd' CollisionRadius=2.100000 CollisionHeight=5.600000 bCollideActors=True } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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