Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

DeusEx.AmmoDart

Extends
DeusExAmmo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Engine.Ammo
            |   
            +-- DeusEx.DeusExAmmo
               |   
               +-- DeusEx.AmmoDart

Direct Known Subclasses:

AmmoDartFlare, AmmoDartPoison

Variables Summary
Inherited Variables from DeusEx.DeusExAmmo
bShowInfo, MPMaxAmmo, msgInfoRounds
Inherited Variables from Engine.Ammo
AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10]

Functions Summary
function PreBeginPlay ()))
Inherited Functions from DeusEx.DeusExAmmo
PlayLandingSound, PostBeginPlay, UpdateInfo
Inherited Functions from Engine.Ammo
AddAmmo, BotDesireability, HandlePickupQuery, SimUseAmmo, SpawnCopy, UseAmmo


Functions Detail

PreBeginPlay Source code

simulated function PreBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     bShowInfo=True
     AmmoAmount=4
     MaxAmmo=60
     ItemName="Darts"
     ItemArticle="some"
     PickupViewMesh=LodMesh'DeusExItems.AmmoDart'
     LandSound=Sound'DeusExSounds.Generic.PaperHit2'
     Icon=Texture'DeusExUI.Icons.BeltIconAmmoDartsNormal'
     largeIcon=Texture'DeusExUI.Icons.LargeIconAmmoDartsNormal'
     largeIconWidth=20
     largeIconHeight=47
     Description="The mini-crossbow dart is a favored weapon for many 'wet' operations; however, silent kills require a high degree of skill."
     beltDescription="DART"
     Mesh=LodMesh'DeusExItems.AmmoDart'
     CollisionRadius=8.500000
     CollisionHeight=2.000000
     bCollideActors=True
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Mon 8/11/2021 16:31:02.080 - Created with UnCodeX