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DeusEx.AmmoRocket

Extends
DeusExAmmo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Engine.Ammo
            |   
            +-- DeusEx.DeusExAmmo
               |   
               +-- DeusEx.AmmoRocket

Direct Known Subclasses:

AmmoRocketWP

Variables Summary
Inherited Variables from DeusEx.DeusExAmmo
bShowInfo, MPMaxAmmo, msgInfoRounds
Inherited Variables from Engine.Ammo
AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10]

Functions Summary
Inherited Functions from DeusEx.DeusExAmmo
PlayLandingSound, PostBeginPlay, UpdateInfo
Inherited Functions from Engine.Ammo
AddAmmo, BotDesireability, HandlePickupQuery, SimUseAmmo, SpawnCopy, UseAmmo


Defaultproperties

defaultproperties
{
     bShowInfo=True
     AmmoAmount=4
     MaxAmmo=20
     ItemName="Rockets"
     ItemArticle="some"
     PickupViewMesh=LodMesh'DeusExItems.GEPAmmo'
     LandSound=Sound'DeusExSounds.Generic.WoodHit2'
     Icon=Texture'DeusExUI.Icons.BeltIconAmmoRockets'
     largeIcon=Texture'DeusExUI.Icons.LargeIconAmmoRockets'
     largeIconWidth=46
     largeIconHeight=36
     Description="A gyroscopically stabilized rocket with limited onboard guidance systems for in-flight course corrections. Engineered for use with the GEP gun."
     beltDescription="ROCKET"
     Mesh=LodMesh'DeusExItems.GEPAmmo'
     CollisionRadius=18.000000
     CollisionHeight=7.800000
     bCollideActors=True
}

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Creation time: Mon 8/11/2021 16:31:02.175 - Created with UnCodeX