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//============================================================================= // WaterDrips. //============================================================================= class WaterDrips extends ParticleGenerator; defaultproperties { Frequency=0.100000 ejectSpeed=0.000000 particleTexture=Texture'Effects.Generated.WtrDrpSmall' particleDrawScale=0.075000 bScale=False bFade=False checkTime=0.500000 bGravity=True } |
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