Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Keypoint | +-- Engine.AmbientSound | +-- DeusEx.AmbientSoundTriggered
Variables Summary | |
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bool | bAlreadyHit |
Sound | savedSound |
AmbientSoundTriggered | |
bool | bActive |
bool | bTriggerOnceOnly |
Functions Summary | ||
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![]() | PostBeginPlay ())) | |
![]() | Trigger (Actor Other, Pawn Instigator)) | |
![]() | UnTrigger (Actor Other, Pawn Instigator)) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bActive=True } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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