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DeusEx.KarkianBaby

Extends
Karkian

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- DeusEx.ScriptedPawn
         |   
         +-- DeusEx.Animal
            |   
            +-- DeusEx.Karkian
               |   
               +-- DeusEx.KarkianBaby

Variables Summary
Inherited Variables from DeusEx.Animal
aggressiveTimer, bBefriendFoodGiver, BestDist, BestFood, bFleeBigPawns, bFoodOverridesAttack, bMessyEater, bPauseWhenEating, bPlayDying, checkAggTimer, fleePawnTimer, Food, FoodClass, FoodDamage, FoodHealth, FoodIndex, FoodTimer

Functions Summary
Inherited Functions from DeusEx.Karkian
Bump, ComputeFallDirection, FilterDamageType, GetChompPosition, GetSwimPivot, GotoDisabledState, PlayAttack, PlayBeginAttack, PlayCriticalDamageSound, PlayEatingSound, PlayIdleSound, PlayPanicRunning, PlayPauseWhenEating, PlayRoar, PlayRoarSound, PlayRunning, PlayScanningSound, PlayTakingHit, PlayTargetAcquiredSound, PlayTurning, PlayWaiting, PlayWalking, ReactToInjury, TweenToAttack, TweenToRunning, TweenToWaiting, TweenToWalking
Inherited Functions from DeusEx.Animal
AnimEnd, BeginState, Chomp, ComputeFallDirection, EndState, FleeFromPawn, FrightenedByPawn, GetChompPosition, GetFeedSpot, GetMaxDistance, GetSwimPivot, GotoDisabledState, HandleDamage, HitWall, InterestedInFood, IsInRange, IsValidFood, ModifyDamage, Munch, PickDestination, PlayAreaSecureSound, PlayAttack, PlayCowerBegin, PlayCowerEnd, PlayCowering, PlayCrawling, PlayCriticalDamageSound, PlayDuck, PlayDying, PlayEating, PlayEatingSound, PlayFalling, PlayFiring, PlayGoingForAlarmSound, PlayIdleSound, PlayLanded, PlayOutOfAmmoSound, PlayPanicRunning, PlayPauseWhenEating, PlayPushing, PlayRising, PlayRubbingEyes, PlayRubbingEyesEnd, PlayRubbingEyesStart, PlayRunning, PlayRunningAndFiring, PlayScanningSound, PlaySearchingSound, PlayShoot, PlaySitting, PlaySittingDown, PlayStandingUp, PlayStartEating, PlayStopEating, PlayStunned, PlaySwimming, PlayTakingHit, PlayTargetAcquiredSound, PlayTargetLostSound, PlayTurning, PlayWaiting, PlayWalking, SetFall, ShouldBeStartled, ShouldDropWeapon, ShouldFlee, SpewBlood, Tick, TweenToAttack, TweenToRunning, TweenToShoot, TweenToSwimming, TweenToWaiting, TweenToWalking


Defaultproperties

defaultproperties
{
     MinHealth=15.000000
     CarcassType=Class'DeusEx.KarkianBabyCarcass'
     WalkingSpeed=0.185000
     bShowPain=True
     InitialInventory(1)=(Inventory=None)
     walkAnimMult=2.500000
     runAnimMult=2.500000
     GroundSpeed=500.000000
     WaterSpeed=150.000000
     Health=75
     DrawScale=0.500000
     CollisionRadius=30.000000
     CollisionHeight=18.549999
     Mass=60.000000
     Buoyancy=60.000000
     RotationRate=(Yaw=50000)
     BindName="KarkianBaby"
     FamiliarName="Baby Karkian"
     UnfamiliarName="Baby Karkian"
}

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Creation time: Mon 8/11/2021 16:31:10.085 - Created with UnCodeX