DeusEx.MenuChoice_Class
- Extends
- MenuUIChoiceEnum
- Modifiers
- config
Core.Object
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+-- Extension.ExtensionObject
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+-- Extension.Window
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+-- DeusEx.MenuUIChoice
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+-- DeusEx.MenuUIChoiceEnum
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+-- DeusEx.MenuChoice_Class
Inherited Functions from DeusEx.MenuUIChoiceEnum |
ButtonActivated, CreateInfoButton, CycleNextValue, CyclePreviousValue, GetValue, InitWindow, LoadSetting, LoadSettingBool, ResetToDefault, SaveSetting, SaveSettingBool, SetValue, UpdateInfoButton |
Inherited Functions from DeusEx.MenuUIChoice |
ButtonActivated, ButtonActivatedRight, CancelSetting, CreateActionButton, CycleNextValue, CyclePreviousValue, InitWindow, LoadSetting, ResetToDefault, SaveMenuSettings, SaveSetting, SetActionButtonWidth, VirtualKeyPressed |
var globalconfig string ClassClasses[24];
var localized String ClassNames[24];
var int PortraitIndex;
var globalconfig Texture texPortraits[
24];
function CreatePortraitButton ( ) )
function string GetModuleName ( int ClassIndex) )
event InitWindow ( ) )
function LoadSetting ( ) )
function PopulateClassChoices ( ) )
function ResetToDefault ( ) )
function SaveSetting ( ) )
function SetInitialClass ( ) )
function SetValue ( int newValue) )
function UpdatePortrait ( ) )
defaultproperties
{
ClassClasses(0)="DeusEx.JCDentonMale"
ClassClasses(1)="DeusEx.MPNSF"
ClassClasses(2)="DeusEx.MPUnatco"
ClassClasses(3)="DeusEx.MPMJ12"
ClassNames(0)="JC Denton"
ClassNames(1)="NSF Terrorist"
ClassNames(2)="UNATCO Trooper"
ClassNames(3)="Majestic-12 Agent"
texPortraits(0)=Texture'DeusExUI.UserInterface.menuplayersetupjcdenton'
texPortraits(1)=Texture'DeusExUI.UserInterface.menuplayersetupnsf'
texPortraits(2)=Texture'DeusExUI.UserInterface.menuplayersetupunatco'
texPortraits(3)=Texture'DeusExUI.UserInterface.menuplayersetupmj12'
defaultInfoWidth=153
defaultInfoPosX=170
HelpText="Model for your character in non-team games."
actionText="Non-Team Model"
}
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Creation time: Mon 8/11/2021 16:31:11.035 - Created with
UnCodeX