| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object
|
+-- Extension.ExtensionObject
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+-- Extension.Window
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+-- DeusEx.MenuUIChoice
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+-- DeusEx.MenuUIChoiceAction
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+-- DeusEx.MenuChoice_RenderDevice
| Variables Summary | |
|---|---|
| String | GamePromptMessage |
| String | PromptTitle |
| String | RestartPromptMessage |
| Inherited Variables from DeusEx.MenuUIChoiceAction |
|---|
| action, invoke |
| Inherited Variables from DeusEx.MenuUIChoice |
|---|
| actionText, btnAction, buttonVerticalOffset, choiceControlPosX, configSetting, FalseTrue[2], helpText, player |
| Enumerations Summary |
|---|
| Inherited Enumerations from DeusEx.MenuUIChoiceAction |
|---|
| EMenuActions |
| Functions Summary | ||
|---|---|---|
![]() | bool | BoxOptionSelected (Window button, int buttonNumber)) |
![]() | bool | ButtonActivated (Window buttonPressed )) |
| Inherited Functions from DeusEx.MenuUIChoiceAction |
|---|
| ButtonActivated, ProcessMenuAction, VirtualKeyPressed |
| Variables Detail |
|---|
| Functions Detail |
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BoxOptionSelected Source code
ButtonActivated Source code| Defaultproperties |
|---|
defaultproperties { PromptTitle="Restart Deus Ex?" GamePromptMessage="In order to choose a render device, Deus Ex must be restarted. The current game you are playing will be lost if you have not already saved it. Do you still wish to restart?" RestartPromptMessage="In order to choose a render device, Deus Ex must be restarted. Do you wish to proceed?" Action=MA_Custom HelpText="Select the device to use for 3D rendering. Deus Ex must EXIT to allow you to select a 3D hardware device." actionText="Rendering |&Device..." } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||