DeusEx.MenuChoice_ServerMode
- Extends
- MenuUIChoiceEnum
Core.Object
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+-- Extension.ExtensionObject
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+-- Extension.Window
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+-- DeusEx.MenuUIChoice
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+-- DeusEx.MenuUIChoiceEnum
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+-- DeusEx.MenuChoice_ServerMode
Inherited Functions from DeusEx.MenuUIChoiceEnum |
ButtonActivated, CreateInfoButton, CycleNextValue, CyclePreviousValue, GetValue, InitWindow, LoadSetting, LoadSettingBool, ResetToDefault, SaveSetting, SaveSettingBool, SetValue, UpdateInfoButton |
Inherited Functions from DeusEx.MenuUIChoice |
ButtonActivated, ButtonActivatedRight, CancelSetting, CreateActionButton, CycleNextValue, CyclePreviousValue, InitWindow, LoadSetting, ResetToDefault, SaveMenuSettings, SaveSetting, SetActionButtonWidth, VirtualKeyPressed |
const MODE_DEDICATED = 0;
const MODE_LISTEN = 1;
var localized String ModeNames[2];
var int ServerModes;
event InitWindow ( ) )
function LoadSetting ( ) )
function PopulateServerModes ( ) )
function ResetToDefault ( ) )
function SaveSetting ( ) )
function SetInitialServerMode ( ) )
defaultproperties
{
ModeNames(0)="Dedicated"
ModeNames(1)="Non-Dedicated"
defaultValue=1
defaultInfoWidth=243
defaultInfoPosX=203
HelpText="Type of server to run. Dedicated servers do not have a local player, but run faster."
actionText="Server Mode"
configSetting="MenuScreenHostGame ServerMode"
}
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Creation time: Mon 8/11/2021 16:31:11.329 - Created with
UnCodeX