DeusEx.MenuChoice_SoundQuality
- Extends
- MenuUIChoiceEnum
Core.Object
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+-- Extension.ExtensionObject
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+-- Extension.Window
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+-- DeusEx.MenuUIChoice
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+-- DeusEx.MenuUIChoiceEnum
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+-- DeusEx.MenuChoice_SoundQuality
Inherited Functions from DeusEx.MenuUIChoiceEnum |
ButtonActivated, CreateInfoButton, CycleNextValue, CyclePreviousValue, GetValue, InitWindow, LoadSetting, LoadSettingBool, ResetToDefault, SaveSetting, SaveSettingBool, SetValue, UpdateInfoButton |
Inherited Functions from DeusEx.MenuUIChoice |
ButtonActivated, ButtonActivatedRight, CancelSetting, CreateActionButton, CycleNextValue, CyclePreviousValue, InitWindow, LoadSetting, ResetToDefault, SaveMenuSettings, SaveSetting, SetActionButtonWidth, VirtualKeyPressed |
var bool bMessageDisplayed;
var Localized String RestartMessage;
var Localized String RestartTitle;
event bool BoxOptionSelected (
Window msgBoxWindow,
int buttonNumber) )
function CycleNextValue ( ) )
function CyclePreviousValue ( ) )
function LoadSetting ( ) )
function SaveSetting ( ) )
defaultproperties
{
RestartTitle="Sound Quality"
RestartMessage="This change will not take effect until you restart Deus Ex."
enumText(0)="8-bit"
enumText(1)="16-bit"
defaultValue=1
defaultInfoWidth=83
HelpText="16-bit sound is higher quality but uses twice as much memory as 8-bit sound, so if you're low on memory, use 8-bit."
actionText="Sound |&Quality"
configSetting="ini:Engine.Engine.AudioDevice LowSoundQuality"
}
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Creation time: Mon 8/11/2021 16:31:11.365 - Created with
UnCodeX