Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- DeusEx.MissionScript | +-- DeusEx.Mission06
Variables Summary | |
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float | fireTime |
Inherited Variables from DeusEx.MissionScript |
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checkTime, dxInfo, flags, localURL, Player |
Functions Summary | ||
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![]() | FireMissilesAt (name targetTag)) | |
![]() | FirstFrame ())) | |
![]() | PreTravel ())) | |
![]() | TeleportPawn (ScriptedPawn pawn, name patrolTag, name orders, optional bool bRandom)) | |
![]() | Timer ())) |
Inherited Functions from DeusEx.MissionScript |
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FirstFrame, GetPatrolPoint, GetSpawnPoint, InitStateMachine, PostPostBeginPlay, PreTravel, Timer |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties
{
}
|
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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