| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- DeusEx.PawnGenerator
|
+-- DeusEx.PedestrianGenerator
| Variables Summary |
|---|
| Inherited Variables from Engine.Effects |
|---|
| bOnlyTriggerable, EffectSound1, EffectSound2 |
| Structures Summary |
|---|
| Inherited Structures from DeusEx.PawnGenerator |
|---|
| PawnData, PawnTypes |
| Functions Summary |
|---|
| Defaultproperties |
|---|
defaultproperties { PawnClasses(0)=(Count=10,PawnClass=Class'DeusEx.Female1') PawnClasses(1)=(Count=10,PawnClass=Class'DeusEx.Female2') PawnClasses(2)=(Count=10,PawnClass=Class'DeusEx.Female3') PawnClasses(3)=(Count=10,PawnClass=Class'DeusEx.Female4') PawnClasses(4)=(Count=10,PawnClass=Class'DeusEx.Male1') PawnClasses(5)=(Count=10,PawnClass=Class'DeusEx.Male2') PawnClasses(6)=(Count=10,PawnClass=Class'DeusEx.Male3') PawnClasses(7)=(Count=10,PawnClass=Class'DeusEx.Male4') Alliance=Pedestrian bGeneratorIsHome=True ActiveArea=1500.000000 Radius=800.000000 MaxCount=6 bPawnsTransient=True bRandomTypes=True } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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