DeusEx.PersonaAmmoDetailButton
- Extends
- PersonaItemButton
Core.Object
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+-- Extension.ExtensionObject
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+-- Extension.Window
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+-- Extension.TextWindow
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+-- Extension.ButtonWindow
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+-- DeusEx.PersonaItemButton
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+-- DeusEx.PersonaAmmoDetailButton
Inherited Variables from DeusEx.PersonaItemButton |
bBackgroundTranslucent, bBorderTranslucent, bDrawBorder, bIconTranslucent, borderHeight, borderWidth, bSelected, buttonHeight, buttonWidth, colBackground, colBorder, colFillSelected, colHeaderText, colIcon, colSelectionBorder, colText, icon, iconPosHeight, iconPosWidth, player, texBorders[9] |
Inherited Variables from Extension.ButtonWindow |
activateDelay, activateTimer, bAutoRepeat, bButtonPressed, bEnableRightMouseClick, bMousePressed, clickSound, curTextColor, curTexture, curTileColor, info[6], initialDelay, lastInputKey, pressSound, repeatRate, repeatTime |
Inherited Functions from Extension.ButtonWindow |
AcceleratorKeyPressed, ActivateButton, EnableAutoRepeat, EnableRightMouseClick, PressButton, SetActivateDelay, SetButtonColors, SetButtonSounds, SetButtonTextures, SetTextColors, VirtualKeyPressed |
var Bool bDisabledByDefault;
var Bool bHasIt;
var Bool bLoaded;
colSelectionBorderHalf Source code
var Color colSelectionBorderHalf;
var localized String RoundLabel;
var int rounds;
var localized String RoundsLabel;
event DrawWindow (
GC gc) )
function Class<
Ammo> GetAmmo ( ) )
event InitWindow ( ) )
function bool IsLoaded ( ) )
function SetAmmo (
Class<
Ammo> newAmmo,
bool bNewHasIt,
optional int newRounds) )
function SetLoaded ( bool bNewLoaded) )
function UpdateIconColor ( bool bHasIt) )
defaultproperties
{
bDisabledByDefault=True
colSelectionBorderHalf=(R=128,G=128,B=128)
RoundLabel="%d Round"
RoundsLabel="%d Rounds"
iconPosWidth=42
iconPosHeight=37
buttonWidth=44
buttonHeight=44
borderWidth=44
borderHeight=44
bIconTranslucent=False
}
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Creation time: Mon 8/11/2021 16:31:13.610 - Created with
UnCodeX