Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

DeusEx.PigeonGenerator

Extends
PawnGenerator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- DeusEx.PawnGenerator
         |   
         +-- DeusEx.PigeonGenerator

Variables Summary
Inherited Variables from DeusEx.PawnGenerator
ActiveArea, Alliance, bActive, bDying, bGeneratorIsHome, bLOSCheck, bPawnsTransient, bRandomCount, bRandomTypes, bRepopulate, bScoutInit, bTriggered, CoastPeriod, CoastTimer, FlockCenter, Focus, GroundLocation, LastGenLocation, LastGenRotation, MaxCount, Orders, OrderTag, PawnClasses[8], PawnCount, PawnHomeExtent, Pawns[32], PoolCount, Radius, RandomVelocity, Scout, StatusTimer, SumVelocities, TryTimer, TurnPeriod, VelocityTimer
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Structures Summary
Inherited Structures from DeusEx.PawnGenerator
PawnData, PawnTypes

Functions Summary
Inherited Functions from DeusEx.PawnGenerator
Burst, CheckPawnStatus, ComputeGroundLocation, Destroyed, FindUsedPawnClass, GenerateCoastPeriod, GeneratePawn, GenerateRandomVelocity, GetClassPhysics, InvalidatePawn, IsActorUnnecessary, IsPawnValid, PickRandomClass, PlayerCanSeeActor, PostBeginPlay, SetAllHome, SetPawnHome, SpawnScout, StopGenerator, Tick, Trigger, UpdateSumVelocities


Defaultproperties

defaultproperties
{
     PawnClasses(0)=(Count=10,PawnClass=Class'DeusEx.Pigeon')
     Alliance=Pigeon
     ActiveArea=1500.000000
     Radius=500.000000
     MaxCount=8
     bPawnsTransient=True
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Mon 8/11/2021 16:31:14.420 - Created with UnCodeX