Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Weapon | +-- DeusEx.DeusExWeapon | +-- DeusEx.WeaponNPCRanged | +-- DeusEx.WeaponSpiderBot | +-- DeusEx.WeaponSpiderBot2
Variables Summary |
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Inherited Variables from DeusEx.WeaponSpiderBot |
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emitter, lastHitLocation, shockDamage, zapTimer |
Functions Summary |
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Inherited Functions from DeusEx.WeaponSpiderBot |
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Destroyed, PostBeginPlay, ProcessTraceHit, Tick, WeaponDamageType |
Defaultproperties |
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defaultproperties { shockDamage=8 ShotTime=1.000000 HitDamage=5 maxRange=640 AccurateRange=320 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |