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//============================================================================= // AmmoNapalm. //============================================================================= class AmmoNapalm extends DeusExAmmo; defaultproperties { bShowInfo=True AmmoAmount=100 MaxAmmo=400 ItemName="Napalm Canister" ItemArticle="a" PickupViewMesh=LodMesh'DeusExItems.AmmoNapalm' LandSound=Sound'DeusExSounds.Generic.GlassDrop' Icon=Texture'DeusExUI.Icons.BeltIconAmmoNapalm' largeIcon=Texture'DeusExUI.Icons.LargeIconAmmoNapalm' largeIconWidth=46 largeIconHeight=42 Description="A pressurized canister of jellied gasoline for use with flamethrowers.|n|n<UNATCO OPS FILE NOTE SC080-BLUE> The canister is double-walled to minimize accidental detonation caused by stray bullets during a firefight. -- Sam Carter <END NOTE>" beltDescription="NAPALM" Mesh=LodMesh'DeusExItems.AmmoNapalm' CollisionRadius=3.130000 CollisionHeight=11.480000 bCollideActors=True } |
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