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//============================================================================= // Chandelier. //============================================================================= class Chandelier extends HangingDecoration; defaultproperties { bNoPitch=True FragType=Class'DeusEx.GlassFragment' ItemName="Chandelier" Mesh=LodMesh'DeusExDeco.Chandelier' PrePivot=(Z=20.480000) CollisionRadius=17.500000 CollisionHeight=20.480000 Mass=30.000000 Buoyancy=25.000000 } |
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