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//============================================================================= // DataCube. //============================================================================= class DataCube extends InformationDevices; defaultproperties { bAddToVault=True bInvincible=True bCanBeBase=True ItemName="DataCube" Texture=Texture'DeusExItems.Skins.DataCubeTex2' Mesh=LodMesh'DeusExItems.DataCube' CollisionRadius=7.000000 CollisionHeight=1.270000 Mass=2.000000 Buoyancy=3.000000 } |
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