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DeusEx.DataCube

Extends
InformationDevices

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- DeusEx.DeusExDecoration
         |   
         +-- DeusEx.InformationDevices
            |   
            +-- DeusEx.DataCube

Variables Summary
Inherited Variables from DeusEx.InformationDevices
AddedToDatavaultLabel, aReader, bAddToVault, bFirstParagraph, bSetText, imageClass, ImageLabel, infoWindow, msgNoText, TextPackage, textTag, vaultString, winText
Inherited Variables from DeusEx.DeusExDecoration
bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId

Functions Summary
Inherited Functions from DeusEx.InformationDevices
CreateInfoWindow, Destroyed, DestroyWindow, Frob, ProcessTag, Tick
Inherited Functions from DeusEx.DeusExDecoration
BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
     bAddToVault=True
     bInvincible=True
     bCanBeBase=True
     ItemName="DataCube"
     Texture=Texture'DeusExItems.Skins.DataCubeTex2'
     Mesh=LodMesh'DeusExItems.DataCube'
     CollisionRadius=7.000000
     CollisionHeight=1.270000
     Mass=2.000000
     Buoyancy=3.000000
}

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Creation time: Mon 8/11/2021 16:31:05.415 - Created with UnCodeX