Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- DeusEx.DeusExProjectile | +-- DeusEx.Dart | +-- DeusEx.DartPoison
Variables Summary | |
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float | mpDamage |
Inherited Variables from DeusEx.Dart |
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mpDamage |
Functions Summary | ||
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![]() | PreBeginPlay ())) |
Inherited Functions from DeusEx.Dart |
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PreBeginPlay |
Inherited Functions from DeusEx.DeusExProjectile |
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AcquireMPTargetLocation, BeginState, DamageRing, DrawExplosionEffects, Explode, Frob, GrabProjectile, HitWall, PlayImpactSound, PostBeginPlay, ProcessTouch, SpawnBlood, SpawnEffects, Tick, Timer |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { mpDamage=10.000000 DamageType=Poison spawnAmmoClass=Class'DeusEx.AmmoDartPoison' ItemName="Tranquilizer Dart" Damage=5.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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