| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- DeusEx.DeusExProjectile
|
+-- DeusEx.Dart
|
+-- DeusEx.DartPoison
| Variables Summary | |
|---|---|
| float | mpDamage |
| Inherited Variables from DeusEx.Dart |
|---|
| mpDamage |
| Functions Summary | ||
|---|---|---|
![]() | PreBeginPlay ())) | |
| Inherited Functions from DeusEx.Dart |
|---|
| PreBeginPlay |
| Inherited Functions from DeusEx.DeusExProjectile |
|---|
| AcquireMPTargetLocation, BeginState, DamageRing, DrawExplosionEffects, Explode, Frob, GrabProjectile, HitWall, PlayImpactSound, PostBeginPlay, ProcessTouch, SpawnBlood, SpawnEffects, Tick, Timer |
| Variables Detail |
|---|
| Functions Detail |
|---|
PreBeginPlay Source code| Defaultproperties |
|---|
defaultproperties { mpDamage=10.000000 DamageType=Poison spawnAmmoClass=Class'DeusEx.AmmoDartPoison' ItemName="Tranquilizer Dart" Damage=5.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
| previous class next class | frames no frames | |||||