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//============================================================================= // RocketMini. //============================================================================= class RocketMini extends Rocket; defaultproperties { blastRadius=64.000000 bTracking=False Damage=50.000000 MomentumTransfer=5000 SpawnSound=Sound'DeusExSounds.Robot.RobotFireRocket' Mesh=LodMesh'DeusExItems.RocketLAW' DrawScale=0.500000 } |
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