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DeusEx.RocketMini

Extends
Rocket

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- DeusEx.DeusExProjectile
         |   
         +-- DeusEx.Rocket
            |   
            +-- DeusEx.RocketMini

Variables Summary
Inherited Variables from DeusEx.Rocket
fireGen, mpBlastRadius, smokeGen
Inherited Variables from DeusEx.DeusExProjectile
AccurateRange, bAggressiveExploded, bBlood, bDebris, bEmitDanger, bExplodes, bHadLocalTarget, bHasNetworkTarget, bIgnoresNanoDefense, blastRadius, bStickToWall, bStuck, bTracking, damagee, damageType, gradualHurtCounter, gradualHurtSteps, initDir, initLoc, itemArticle, itemName, LastSeenLoc, MaxDrawScale, MaxRange, MinDrawScale, NetworkTargetLoc, spawnAmmoClass, spawnWeaponClass, Target, time

Functions Summary
Inherited Functions from DeusEx.Rocket
Destroyed, PostBeginPlay, PostNetBeginPlay, PreBeginPlay, SpawnRocketEffects, Timer
Inherited Functions from DeusEx.DeusExProjectile
AcquireMPTargetLocation, BeginState, DamageRing, DrawExplosionEffects, Explode, Frob, GrabProjectile, HitWall, PlayImpactSound, PostBeginPlay, ProcessTouch, SpawnBlood, SpawnEffects, Tick, Timer


Defaultproperties

defaultproperties
{
     blastRadius=64.000000
     bTracking=False
     Damage=50.000000
     MomentumTransfer=5000
     SpawnSound=Sound'DeusExSounds.Robot.RobotFireRocket'
     Mesh=LodMesh'DeusExItems.RocketLAW'
     DrawScale=0.500000
}

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Creation time: Mon 8/11/2021 16:31:14.875 - Created with UnCodeX