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ConSys.ConChoice

Extends
ConObject
Modifiers
native noexport

Core.Object
|   
+-- ConSys.ConObject
   |   
   +-- ConSys.ConChoice

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient

Variables Summary
boolbDisplayAsSpeech
StringchoiceLabel
StringchoiceText
ConFlagRefflagRef
ConChoicenextChoice
intskillLevelNeeded
classskillNeeded
intsoundID
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from ConSys.ConObject
EAnimationModes, ECameraPositions, ECameraTransitions, ECameraTypes, EConditions, EEventAction, EEventType, EPersonaTypes, ESpeechFonts
Inherited Enumerations from Core.Object
ESheerAxis

Structures Summary
Inherited Structures from ConSys.ConObject
DynamicArray
Inherited Structures from Core.Object
BoundingBox, BoundingVolume, Color, Coords, Guid, Plane, Rotator, Scale, Vector

Functions Summary
Inherited Functions from Core.Object
!, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, Abs, AllObjects, Asc, Atan, BeginState, Caps, Chr, Clamp, ClassIsChildOf, clock, Cos, CriticalDelete, Cross, CyclesToSeconds, Disable, Dot, DynamicLoadObject, Enable, EndState, Exp, FClamp, FMax, FMin, FRand, GetAxes, GetConfig, GetEnum, GetPropertyText, GetStateName, GetUnAxes, GotoState, InStr, Invert, IsA, IsInState, Left, Len, Lerp, Localize, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, Rand, RandRange, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, Sin, Smerp, Sprintf, Sqrt, Square, StaticSaveConfig, Tan, unclock, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

bDisplayAsSpeech Source code

var bool bDisplayAsSpeech;

choiceLabel Source code

var String choiceLabel;

choiceText Source code

var String choiceText;

flagRef Source code

var ConFlagRef flagRef;

nextChoice Source code

var ConChoice nextChoice;

skillLevelNeeded Source code

var int skillLevelNeeded;

skillNeeded Source code

var class skillNeeded;

soundID Source code

var int soundID;


Defaultproperties

defaultproperties
{
     soundID=-1
}

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Creation time: Mon 8/11/2021 16:31:04.670 - Created with UnCodeX