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DeusEx.AugmentationUpgradeCannister

Extends
DeusExPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- DeusEx.DeusExPickup
            |   
            +-- DeusEx.AugmentationUpgradeCannister

Variables Summary
stringMustBeUsedOn
Inherited Variables from DeusEx.DeusExPickup
bBreakable, CountLabel, fragType, maxCopies, msgTooMany
Inherited Variables from Engine.Pickup
bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies

Functions Summary
functionbool UpdateInfo (Object winObject))
Inherited Functions from DeusEx.DeusExPickup
BaseChange, BreakItSmashIt, HandlePickupQuery, Landed, PlayLandingSound, UpdateBeltText, UpdateInfo, UseOnce
Inherited Functions from Engine.Pickup
Activate, BeginState, Frob, HandlePickupQuery, PickupFunction, SetRespawn, SpawnCopy, TravelPostAccept, UseCharge, UsedUp


Variables Detail

MustBeUsedOn Source code

var localized string MustBeUsedOn;


Functions Detail

UpdateInfo Source code

simulated function bool UpdateInfo ( Object winObject) )


Defaultproperties

defaultproperties
{
     MustBeUsedOn="Must be used on Augmentations Screen."
     ItemName="Augmentation Upgrade Canister"
     ItemArticle="an"
     PlayerViewOffset=(X=30.000000,Z=-12.000000)
     PlayerViewMesh=LodMesh'DeusExItems.AugmentationUpgradeCannister'
     PickupViewMesh=LodMesh'DeusExItems.AugmentationUpgradeCannister'
     ThirdPersonMesh=LodMesh'DeusExItems.AugmentationUpgradeCannister'
     LandSound=Sound'DeusExSounds.Generic.PlasticHit1'
     Icon=Texture'DeusExUI.Icons.BeltIconAugmentationUpgrade'
     largeIcon=Texture'DeusExUI.Icons.LargeIconAugmentationUpgrade'
     largeIconWidth=24
     largeIconHeight=41
     Description="An augmentation upgrade canister contains highly specific nanomechanisms that, when combined with a previously programmed module, can increase the efficiency of an installed augmentation. Because no programming is required, upgrade canisters may be used by trained agents in the field with minimal risk."
     beltDescription="AUG UPG"
     Mesh=LodMesh'DeusExItems.AugmentationUpgradeCannister'
     CollisionRadius=3.200000
     CollisionHeight=5.180000
     Mass=10.000000
     Buoyancy=12.000000
}

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Creation time: Mon 8/11/2021 16:31:02.495 - Created with UnCodeX