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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- DeusEx.DeusExDecoration
|
+-- DeusEx.Button1
| Variables Summary | |
|---|---|
| bool | bIsMoving |
| bool | isPressed |
| Vector | lastLoc |
| Vector | rpcLocation |
| Button1 | |
| bool | bLit |
| float | buttonLitTime |
| sound | buttonSound1 |
| sound | buttonSound2 |
| EButtonType | ButtonType |
| bool | bWaitForEvent |
| Inherited Variables from DeusEx.DeusExDecoration |
|---|
| bCanBeBase, bExplosive, bFlammable, bFloating, bGenerateFlies, bHighlight, bInvincible, explosionDamage, explosionRadius, Flammability, flyGen, fragType, gradualHurtCounter, gradualHurtSteps, HitPoints, itemArticle, itemName, minDamageThreshold, moverTag, NextLabel, NextState, origRot, pushSoundId |
| Inherited Variables from Engine.Decoration |
|---|
| BaseEyeHeight, bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
| Enumerations Summary | ||
|---|---|---|
| EButtonType BT_Up, BT_Down, BT_1, BT_2, BT_3, BT_4, BT_5, BT_6, BT_7, BT_8, BT_9, BT_Blank | ||
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay ())) | |
![]() | Bump (actor Other)) | |
![]() | Frob (Actor Frobber, Inventory frobWith)) | |
![]() | SetSkin (EButtonType type, bool lit)) | |
![]() | SupportActor (Actor standingActor)) | |
![]() | Tick (float deltaTime )) | |
![]() | Timer ())) | |
![]() | Trigger (Actor Other, Pawn Instigator)) | |
| Inherited Functions from DeusEx.DeusExDecoration |
|---|
| BaseChange, BeginPlay, BeginState, Bump, ConBindEvents, Destroyed, DropThings, EndConversation, EnterConversationState, Explode, ExtinguishFire, Frag, Frob, Landed, PostPostBeginPlay, PreBeginPlay, ResetScaleGlow, SupportActor, TakeDamage, Tick, Timer, TravelPostAccept, Trigger, ZoneChange |
| Inherited Functions from Engine.Decoration |
|---|
| BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Functions Detail |
|---|
BeginPlay Source code
Bump Source code
Frob Source code
SetSkin Source code
SupportActor Source code
Tick Source code
Timer Source code
Trigger Source code| Defaultproperties |
|---|
defaultproperties { ButtonType=BT_Blank buttonLitTime=0.500000 buttonSound1=Sound'DeusExSounds.Generic.Beep1' bInvincible=True ItemName="Button" bPushable=False Physics=PHYS_None RemoteRole=ROLE_SimulatedProxy Mesh=LodMesh'DeusExDeco.Button1' CollisionRadius=2.000000 CollisionHeight=2.000000 bCollideWorld=False bBlockActors=False Mass=5.000000 Buoyancy=2.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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