Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Triggers | +-- Engine.Trigger | +-- DeusEx.FadeViewTrigger
Variables Summary | |
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DeusExPlayer | player |
float | time |
FadeViewTrigger | |
bool | bFadeDown |
color | fadeColor |
float | fadeTime |
float | postFadeTime |
Inherited Variables from Engine.Trigger |
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bInitiallyActive, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType |
Enumerations Summary |
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Inherited Enumerations from Engine.Trigger |
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ETriggerType |
Functions Summary | ||
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![]() | FadeView ())) | |
![]() | Tick (float deltaTime)) | |
![]() | Touch (Actor Other)) | |
![]() | Trigger (Actor Other, Pawn Instigator)) |
Inherited Functions from Engine.Trigger |
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CheckTouchList, FindTriggerActor, IsRelevant, PostBeginPlay, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { fadeColor=(R=255,G=255,B=255) fadeTime=2.000000 bTriggerOnceOnly=True CollisionRadius=96.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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