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DeusEx.FadeViewTrigger

Extends
Trigger

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Triggers
      |   
      +-- Engine.Trigger
         |   
         +-- DeusEx.FadeViewTrigger

Variables Summary
DeusExPlayerplayer
floattime
FadeViewTrigger
boolbFadeDown
colorfadeColor
floatfadeTime
floatpostFadeTime
Inherited Variables from Engine.Trigger
bInitiallyActive, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType

Enumerations Summary
Inherited Enumerations from Engine.Trigger
ETriggerType

Functions Summary
function FadeView ()))
function Tick (float deltaTime))
function Touch (Actor Other))
function Trigger (Actor Other, Pawn Instigator))
Inherited Functions from Engine.Trigger
CheckTouchList, FindTriggerActor, IsRelevant, PostBeginPlay, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch


Variables Detail

player Source code

var DeusExPlayer player;

time Source code

var float time;

FadeViewTrigger

bFadeDown Source code

var(FadeViewTrigger) bool bFadeDown;

fadeColor Source code

var(FadeViewTrigger) color fadeColor;

fadeTime Source code

var(FadeViewTrigger) float fadeTime;

postFadeTime Source code

var(FadeViewTrigger) float postFadeTime;


Functions Detail

FadeView Source code

function FadeView ( ) )

Tick Source code

function Tick ( float deltaTime) )

Touch Source code

singular function Touch ( Actor Other) )

Trigger Source code

function Trigger ( Actor Other, Pawn Instigator) )


Defaultproperties

defaultproperties
{
     fadeColor=(R=255,G=255,B=255)
     fadeTime=2.000000
     bTriggerOnceOnly=True
     CollisionRadius=96.000000
}

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Creation time: Mon 8/11/2021 16:31:06.682 - Created with UnCodeX