| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.Trigger
|
+-- DeusEx.FadeViewTrigger
| Variables Summary | |
|---|---|
| DeusExPlayer | player |
| float | time |
| FadeViewTrigger | |
| bool | bFadeDown |
| color | fadeColor |
| float | fadeTime |
| float | postFadeTime |
| Inherited Variables from Engine.Trigger |
|---|
| bInitiallyActive, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Trigger |
|---|
| ETriggerType |
| Functions Summary | ||
|---|---|---|
![]() | FadeView ())) | |
![]() | Tick (float deltaTime)) | |
![]() | Touch (Actor Other)) | |
![]() | Trigger (Actor Other, Pawn Instigator)) | |
| Inherited Functions from Engine.Trigger |
|---|
| CheckTouchList, FindTriggerActor, IsRelevant, PostBeginPlay, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
| Variables Detail |
|---|
| Functions Detail |
|---|
FadeView Source code
Tick Source code
Touch Source code
Trigger Source code| Defaultproperties |
|---|
defaultproperties { fadeColor=(R=255,G=255,B=255) fadeTime=2.000000 bTriggerOnceOnly=True CollisionRadius=96.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
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