Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Triggers | +-- Engine.Trigger | +-- DeusEx.FlagTrigger
Variables Summary | |
---|---|
FlagTrigger | |
bool | bSetFlag |
bool | bTrigger |
bool | bWhileStandingOnly |
int | flagExpiration |
name | flagName |
bool | flagValue |
Inherited Variables from Engine.Trigger |
---|
bInitiallyActive, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType |
Enumerations Summary |
---|
Inherited Enumerations from Engine.Trigger |
---|
ETriggerType |
Functions Summary | ||
---|---|---|
![]() | Touch (Actor Other)) | |
![]() | Trigger (Actor Other, Pawn Instigator)) | |
![]() | UnTouch (Actor Other)) | |
![]() | UnTrigger (Actor Other, Pawn Instigator)) |
Inherited Functions from Engine.Trigger |
---|
CheckTouchList, FindTriggerActor, IsRelevant, PostBeginPlay, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
Variables Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { flagValue=True bSetFlag=True flagExpiration=-1 bTriggerOnceOnly=True CollisionRadius=96.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | Deus Ex UnrealScript Documentation |
previous class next class | frames no frames |