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DeusEx.FlagTrigger

Extends
Trigger

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Triggers
      |   
      +-- Engine.Trigger
         |   
         +-- DeusEx.FlagTrigger

Variables Summary
FlagTrigger
boolbSetFlag
boolbTrigger
boolbWhileStandingOnly
intflagExpiration
nameflagName
boolflagValue
Inherited Variables from Engine.Trigger
bInitiallyActive, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType

Enumerations Summary
Inherited Enumerations from Engine.Trigger
ETriggerType

Functions Summary
function Touch (Actor Other))
function Trigger (Actor Other, Pawn Instigator))
function UnTouch (Actor Other))
function UnTrigger (Actor Other, Pawn Instigator))
Inherited Functions from Engine.Trigger
CheckTouchList, FindTriggerActor, IsRelevant, PostBeginPlay, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch


Variables Detail

FlagTrigger

bSetFlag Source code

var(FlagTrigger) bool bSetFlag;

bTrigger Source code

var(FlagTrigger) bool bTrigger;

bWhileStandingOnly Source code

var(FlagTrigger) bool bWhileStandingOnly;

flagExpiration Source code

var(FlagTrigger) int flagExpiration;

flagName Source code

var(FlagTrigger) name flagName;

flagValue Source code

var(FlagTrigger) bool flagValue;


Functions Detail

Touch Source code

function Touch ( Actor Other) )

Trigger Source code

function Trigger ( Actor Other, Pawn Instigator) )

UnTouch Source code

function UnTouch ( Actor Other) )

UnTrigger Source code

function UnTrigger ( Actor Other, Pawn Instigator) )


Defaultproperties

defaultproperties
{
     flagValue=True
     bSetFlag=True
     flagExpiration=-1
     bTriggerOnceOnly=True
     CollisionRadius=96.000000
}

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Creation time: Mon 8/11/2021 16:31:07.185 - Created with UnCodeX